The Prisoner: Checkmate (1967)

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CHECKMATE First UK Broadcast: November 24, 1967 [episode #9 in transmission order] | Written by Gerald Kelsey | Directed by Don Chaffey

SYNOPSIS

When Rover’s approach once more causes the Villagers to freeze in place (as first seen in “Arrival”), No.6 notices that he is not the only one still moving: an old man with a cane, No.14 (George Coulouris), limps on by, ignoring the bouncing white guardian. Rover leaves, and the Villagers resume movement. Intrigued, No.6 follows the old man into the Village courtyard, where a game of human chess is being played. He is invited by the White Queen, No.8 (Rosalie Crutchley), to act as her Pawn. During the game, he witnesses a Rook, No.58 (Ronald Radd), make his own move – “Check!” – in defiance of his command. Later, No.2 (Peter Wyngarde) escorts No.6 into the Hospital, where they witness the Rook undergoing Pavlovian treatment via electric shocks to make him docile and compliant. This is being overseen by the sadistic psychiatrist, No.23 (Patricia Jessel). When No.58 is released from the Hospital, No.6 reaches out to him to find an ally in his plans to escape. No.58 is at first taken aback by No.6’s authoritarian air, thinking he works for the Village, but decides to assist 6 in finding more allies. No.6 uses the chess strategy outlined for him by No.14: “How do I know black from white?…By their positions, by the moves they make. You’ll soon know who’s for you or against you.”

No.6 (Patrick McGoohan) plays chess as a pawn alongside the Queen (Rosalie Crutchley).

Meanwhile, No.2 moves against No.6 by brainwashing the Queen, No.8, into falling in love with 6. She follows him around with a locket which she believes No.6 gave her, but which contains a tracking device matched to her heartbeat (which quickens in No.6’s presence). No.6’s plot to escape involves radioing a nearby boat, pretending to be a pilot whose plane has crashed in the sea. When the time has come, he and his fellow prisoners invade the Green Dome and tie up No.2. No.6 then goes out to the boat in a raft to flag them down. But the boat he’s been signaling belongs to the Village, and No.58 unties No.2, easily persuaded by No.2’s lie that 6 is a Village agent working against 58. The final image is of the Butler walking up to a chessboard and triumphantly setting a final chess piece in place.

OBSERVATIONS

What makes this episode (originally titled “The Queen’s Pawn”) such a pleasure to watch is its array of moving pieces, essentially staging an hour-long chess game, the central metaphor of “human chess” always front and center. This is the only episode written by Gerald Kelsey, a veteran TV writer who also wrote for The Saint, and his script is exceptional, though it eschews the McGoohan flavor of high-concept surrealism we just saw in “Free for All.” Don Chaffey of “Arrival” returns to direct the location scenes; McGoohan, uncredited, directed the studio scenes at MGM. This episode is a fan favorite and one of the most iconic thanks to its giant chessboard set out in the Village courtyard; on an annual basis, Prisoner fans gather in Portmeirion to stage their own game of human chess. The episode dives deeper into themes established in “Arrival,” namely individuality vs. conformism, the insidious methods of an authoritarian state and the damaging effects on its citizens.

Peter Wyngarde as No.2.

One of its ideas, suggested in other episodes but made explicit here, is that No.6 acts with the aggression and certitude of the Village wardens, making No.6 somewhat indistinguishable from, say, No.2. This is why he can so easily imitate Village authority when he strides around town with No.58, lobbing accusatory questions at Villagers to see if they react as “guardians” or as prisoners. (Keep this in mind when “Fall Out” comes around!) His strong demeanor becomes his undoing when No.2 tells No.58 that 6, in fact, works for the Village, and 58 decides to believe him. But 6 would have lost anyway – as always, the Village plays a rigged game, and the vessel to which he flees is the Village’s own, No.2 popping up on a monitor in the cabin to gloat, and Rover escorting the craft back to shore. I somewhat wish that the script had been rewritten so that the ship had truly been from outside the Village, and that No.6 would be undone solely by No.58’s paranoid betrayal, which would have made for a “cleaner” checkmate. But as it stands, 6 is checked by all sides. Only the lovestruck No.8 seems a bit useless for the climax’s purpose. (She had a larger role in the climax in the earlier drafts.)

No.8 professes her loving devotion to an indifferent No.6.

Psychology and psychiatry are major themes in The Prisoner and find prominence here with the cruel conditioning of No.58. The psychiatrist actually name-drops Ivan Pavlov while she tortures No.58 into picking the correct water cooler to slake his drug-induced thirst. She also subjects No.6 to a word association game while psychoanalyzing him. And when No.14 is explaining human chess to No.6, he says, “The psychiatrists say it satisfies the desire for power. It’s the only opportunity one gets here.”

Note that “Pop Goes the Weasel” is referenced again; this time it’s the tune on No.8’s lips when she makes herself at home in No.6’s place. No.8 plays the White Queen, and No.6 her pawn – as others have pointed out, the White Queen is a character in Lewis Carroll’s Through the Looking-Glass, and the Queen’s Pawn is the role taken by Alice. Writer Kelsey based the human chess notion on a real-life German baron at a castle he had visited.

Was anyone else surprised that the shopkeeper from the General Store became part of No.6’s team of escapees?

Human chess in the Village.

SEQUENCE

This was the third episode to go into production. Kelsey, however, has stated his was the second script written. But fitting it in at #3 seems to make the most sense. As previously mentioned, “Free for All” includes No.6’s declaration that he will discover “who are the prisoners and who are the warders,” which now becomes the plot of “Checkmate.” In the free association game with his psychiatrist, after she says “free” he answers, “for all.” This was his chant in “Free for All,” so perhaps it’s still fresh on his (conscious or unconscious) mind; regardless, the reference will be fresh on the viewer’s. And this is another episode in which it’s pointed out that No.6 has only recently arrived: No.14 says to him, “You must be new here.” He must be, because why does he randomly ask the Queen “Who is Number One?” – as though she of all people would know? He remains naïve about how the Village functions. Finally, the escape attempt in this episode is relatively straightforward on 6’s part, which seems necessary for a very early Prisoner episode, teaching the audience just how difficult it is to bypass the Village’s far-reaching powers by direct means. In Rob Fairclough’s book The Prisoner, he notes similarities between this plot and The Great Escape (1962): “A searchlight mounted in the Village Bell Tower to look for escaping prisoners is iconography lifted straight from the visual grammar of the war film.”

This aired ninth in the U.K. and eleventh in the U.S., which is far too late given the above clues; the only advantage to watching it later on is to strengthen what’s otherwise a weaker run of episodes in the back half.

No.2 spies on No.6 and No.58.

THE VILLAGERS

After “Free for All,” in which all the Village seems to be a mindless mob, “Checkmate” settles down and gets at the question of who in the Village is still in possession of their own mind. I like that the opening has the Villagers freeze in the presence of Rover again – because then we see one man who is unaffected and proceeds down the path of his own free will, just as No.6 does. So we see that there are individuals here, and not everyone is just part of the Village’s computer program.

THE WARDERS

“The New No.2,” Peter Wyngarde, is an excellent choice for this role and one of the most memorable in the series. The dashing, erudite Wyngarde, who appeared in The Innocents (1961) and Burn, Witch, Burn (aka Night of the Eagle, 1962), gets his own little eccentricity when he practices karate chopping a block of wood – one gets the impression that he is obsessed with precise and final moves, just as he finishes No.6 at the end of this episode.

Angelo Muscat as the Butler.

THE BUTLER

It’s time we talk about Angelo Muscat, the mute butler who accompanies each No.2, seemingly undisturbed by his constant change in supervisor. Apart from No.6, the Butler is the only one who doesn’t wear a number. This is how he is presented in the original 1967 press release for The Prisoner:

He is the only regular character in the stories apart from McGoohan, providing an air of mystery in his role as a black-coated, stocky little butler, rarely speaking and often almost hidden beneath a large umbrella. But is he only a butler or really someone far more important in the hierarchy of the ruthless organization which has abducted the Prisoner of the title? He might even be the unidentified, all-power “Number One” in charge of the Village.

Muscat played one of the Oompa-Loompas in Willy Wonka and the Chocolate Factory (1971), appeared in several episodes of Doctor Who and Jonathan Miller’s strange Alice in Wonderland (1966), and while The Prisoner was airing, had a cameo in the Beatles’ Magical Mystery Tour (1967). He died in 1977. Without saying a single word, he is singlehandedly the most charming character in The Prisoner, as well as its most enigmatic (save perhaps No.6 himself). He’ll receive a well-deserved spotlight and send-off in the finale.

Rover accompanies the Prisoner’s boat back to the Village.

ROVER

An addition to the Rover mythology occurs here, though it’s rather subtle: when Rover is unleashed from the watery depths in the climax, Chaffey zooms in on the lava lamp blow-up on the monitors watched by the Supervisor (Basil Dignam, replacing series regular Peter Swanwick for one episode) and we hear the sound of Rover’s approach. So is that lava lamp “screensaver” actually a live feed of whatever mysterious womb births Rover? The montage implies it is.

FISTICUFFS

An action scene in a watchtower gives No.6 a chance to use his fists, and he also makes one last, futile stand on the boat at the episode’s end.

METHODOLOGY

No.2 uses psychology and mind games against No.6 in their prolonged game. First he brainwashes No.8 into believing that she loves 6, essentially creating a human tracking device. Then he manipulates No.58 into believing that No.6 has been working against him, so No.58 frees him from his bonds. As mentioned, we also see No.58 subjected to the kind of Pavlovian conditioning used on lab rats.

WIN OR LOSE?

A loss, though not quite as dispiriting as in “Free for All” – at least No.6 retained his will and sense of self the whole way through. He hasn’t been broken, just outmaneuvered; and he’s been reminded that there are some in the Village who are suffering and deserve his help.

Wyngarde practices his karate chop.

QUOTES

No.8: I’m the Queen. Come and be the Queen’s Pawn.

No.8: His ancestors are supposed to have played chess with their retainers. They say they were beheaded as they were wiped off the board.
No.6: Charming.
No.8: Oh, don’t worry. That’s not allowed here.

No.6: It was a good move.
No.8: But it’s not allowed. It’s the cult of the individual.

Supervisor: No.6 looks very aggressive.
No.2: He’s just a pawn. One false move and he’ll be wiped out.

No.2 (after No.58 has been conditioned via a Pavlovian experiment): You have to be cruel to be kind.

UP NEXT: DANCE OF THE DEAD

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The Prisoner: Free for All (1967)

FREE FOR ALL First UK Broadcast: October 20, 1967 [episode #4 in transmission order] | Written by Paddy Fitz (Patrick McGoohan) | Directed by Patrick McGoohan

SYNOPSIS

No.2 (Eric Portman, A Canterbury Tale) is an incumbent without rivals in the Village’s annual election. He encourages No.6 to run against him, and 6 eventually agrees, reluctantly accepting as his assistant his latest maid, No.58 (Rachel Herbert, Robbery), who doesn’t speak a word of English. But after his initial campaign speech, in which he promises to find out “who are the prisoners and who are the warders,” he’s taken to the Village Council which questions his motives and is submitted to a brainwasher who turns him into a tool of the Village. No.6 immediately becomes the ideal Village candidate, barking authoritarian sloganeering into a megaphone. But he also begins acting more erratically, with bursts of violence. In a moment of clarity he attempts to escape via boat, but he’s subdued by Rover. Dissatisfied with the non-alcoholic liquor available at the local establishment, he joins No.2 at a speakeasy in a cave, which No.2 calls the “therapy zone.” No.2 then drugs No.6. No.6 wins the election, but it’s a hollow victory with no celebrations. He and No.58 walk into the Green Dome and begin playing with the buttons, madly, until No.6 becomes mesmerized. No.58 brutally slaps him out of his brainwashed state, revealing that she has been No.2 all along. Finally addressing him in English, she warns him that “this is just the beginning” of the Village’s efforts to break him.

No.6 (Patrick McGoohan) announces his candidacy for No.2.

OBSERVATIONS

This and “Fall Out,” the finale, are the most overtly political episodes of The Prisoner. Not for nothing, they were both written by Patrick McGoohan (here under a pseudonym, “Paddy Fitz” – the Fitz taken from his mother’s maiden name of Fitzpatrick). The message is pretty clear: run for office and you get processed through the machine, losing your ideals until you’re just another politician. As soon as No.6 is brainwashed a third of the way through the episode, he begins making empty promises which the Villagers eat up. “Where do you desire to go? What has been your dream? I can supply it. Winter, spring, summer or fall, they can all be yours at any time. Apply to me and it will be easier and better.” When he chants, “For Free! For All! For Free! For All!” in typical McGoohan staccato, he is of course unaware of the irony: a free-for-all equates to mob rule.

But he also enforces the party line, demanding that the Villagers give up their information: “There is only one thing to learn and it can be learned very quickly. Obey the rules and we will take good care of you.” He becomes No.2 very quickly thanks to the brainwashing of No.20, who – on a screen projected behind them – funnels a sphere and a square, representing truth and lies, into No.6’s silhouette. No.6 is conquered when the two shapes are joined with his head, a visual representation of Orwellian doublethink: the ability to hold in one’s mind two contradictory notions. To subvert the individual’s understanding of truth is one of the principal weapons of an authoritarian dictatorship.

The chaos of a campaign rally.

If all this sounds impossibly dark, well, it is – but there’s plenty of satirical comedy to alleviate the grimness. When No.6 is interviewed by a reporter (No.113) and his photographer (No.113B), it’s a mini-sketch straight out of Duck Soup:

No.113: How will you handle your campaign?
No.6: No comment.
No.113 (writing): “Intends to fight for freedom at all costs.” How about your internal policy?
No.6: No comment.
No.113: “Will tighten up on Village security.” What about your external policy?
No.6: No comment.
No.113: “Our exports will operate in every corner of the globe.” How do you feel about life and death?
No.6: Mind your own business.
No.113: “No comment.”

This may be as much a personal as a political comment given McGoohan’s feelings about giving interviews. He gave very few during his lifetime; and, as one example, he edited his own interview with Alain Carrazé printed in the 1989 book Le Prisonnier, thus ensuring his words were not misrepresented.

“Free for All” speaks to the counterculture’s distrust of their elected representatives, viewing them as cogs in the machine incapable of implementing real change. McGoohan’s view of elections can best be summarized by the Villagers’ humorously inane chants of “6 for 2! 6 for 2!” The candidates might change, but they’re just arbitrary numbers; it is the system itself which must be remade through revolution (which leads to “Fall Out”). Personally, I lean more toward the “our candidates and elected officials really do matter” camp, but “Free for All” is undoubtedly a compelling portrait of how democracies can be corrupted by their own soulless machinery.

The Villagers rally for No.2.

VILLAGERS

Alongside “Arrival” and “Checkmate,” “Free for All” makes excellent use of Portmeirion and the locals hired as extras – you can see the fun they’re having marching through the avenues holding their “Vote No.2” or “Vote for No.6” placards. So for those who enjoy the Portmeirion aspect of The Prisoner, this episode is particularly special.

Nonetheless, the Villagers, as portrayed in “Free for All,” are as grotesque a mob as they will ever appear in the series. At least in “Arrival” we had glimpses of them as individuals: the Admiral always looking for a chess partner; the terrified maid; the woman who reports to No.2 while secretly plotting her own escape, grieving at the apparent suicide of her friend. In this McGoohan-scripted installment, they are a frightening crowd that acts thoughtlessly. They endorse candidates like following the latest fad. The reporters – one of whom is designated 113, the other 113B, as though they constitute a single person! – compose their own interview, ignoring No.6’s input. They’re satirical devices, not individuals. When the Villagers withhold their applause at No.6’s coronation with an indifferent silence, it’s shocking and, in its own way, just as violent as their adoration in earlier scenes. They seem to act according to the Village’s will, as though the Village were a giant computer and they are only component parts. It could be argued that McGoohan violates the premise that the Village is a holding cell for former spies; these Villagers don’t act like former anything, regardless of lobotomies or brainwashing at the Hospital. But as the series progresses – and, in particular, as it concludes – it becomes clear that McGoohan sees the Villagers as something toward which No.6 must react. No.6 is the individual, not the Villagers. In future episodes we will see many examples of Villagers who are just as much victims as No.6 is, but the ones written by McGoohan follow a line he gave in an interview with Warner Troyer in 1977 (italics mine): “Ah, the majority of them have been sort of brainwashed. Their souls have been brainwashed out of them. Watching too many commercials is what happened to them.”

The Villagers in “Free for All” serve the episode’s larger satirical theme and follow a dream-like logic. This hour, like others to come, can in some ways be treated as a stand-alone, cutting many ties to other episodes. What it does accomplish is a complete immersion into hallucinogenic paranoia, Alice in Wonderland as a political nightmare.

I forgot to mention in my “Arrival” review that some Villagers have negative-image badges: black with a white penny-farthing. “Free for All” again shows examples of this, which is left unexplained, but perhaps reinforces the black-and-white chess motif of the series.

No.6 reads the Tally Ho.

THE VILLAGE

Further dream-like elements of the Village in this episode: after No.6 addresses No.2 on the phone, No.2 appears at his door in seconds; after No.6 announces he will run for office, placards stating “Vote for No.6” are produced at once by a cheering crowd (though this could just be part of No.2’s plot); after No.6 gives his “no comment” interview, the printed version is shown to already be available at a newsstand (though the reporter never listened to anything No.6 said anyway).

SEQUENCE

One could easily slate “Checkmate” or “Dance of the Dead” in as the second episode; the episode which aired second in the U.K. These episodes reference the fact that No.6 has only recently arrived in the Village. So why “Free for All”? Honestly, for a while I resisted placing this order second because it seemed unreasonable that No.6 would run for office when he’s only just arrived. Wouldn’t he try to escape first (as in “Checkmate”) before he tries to destroy the Village from within? But in looking more closely at this episode over the years, it really seems to me that McGoohan intended this to be No.6’s first major incident during his stay. On a superficial level, the call sheets and scripts refer to this as “Episode 2” (it was second in production order). On an even more superficial level – or a numerological one – it seems fitting that Episode 2 is all about becoming No.2. But as No.2 tells No.6 at the very end of “Free for All,” “This is only the beginning. We have many ways and means, but we don’t wish to damage you permanently.” It is possible to take her statement literally, that they have only just begun to work on No.6.

No.2 (Eric Portman) explains the Village elections.

Consider that No.6 is not asked why he resigned. As with “Arrival” (in which the question is only casually asked, like an afterthought), it is less about learning No.6’s secrets than proving a point. In “Arrival,” the point was that he can’t escape. In “Free for All,” the point is more critical to the meaning of the show: his individuality cannot withstand the Village. No.2 – the real No.2, the one who has been in disguise all along – has orchestrated a manner to break down No.6’s will and erode his beloved principles. The cruelty of the final scene is that No.2 demonstrates she has already broken him, and this is only “the beginning.” In fact, No.6 does not spend much of the episode as himself. Very soon after agreeing to run against No.2, he’s molded by force into the candidate the Village wishes him to be. One wonders why No.20 doesn’t ask No.6 why he resigned when he’s got him hooked up to his quasi-lie detector. In fact, he’s not interested, because that’s not the goal. It is merely to show him that he can be brainwashed.

Why does No.6 succumb so quickly? In episodes like “A. B. & C.” he demonstrates an ability to resist mental manipulation. You could say he’s taken off guard, not realizing just how extraordinarily the Village will act. In a way, this episode features a naïve No.6 – he must be very new to the Village.

One could also ask why the Village has annual elections since the various No.2’s change at a rapid rate. If this is the second episode of the series, it’s more reasonable to conclude that No.6 doesn’t know this yet. It’s possible there have never been elections in the Village before, and this, too, is part of the con enacted on No.6. If this episode were placed any later, it would seem even more improbable that No.6 wouldn’t question the absurdity of having an election. (Of course, the fact that there’s an election at all in a place like the Village is the main joke of the episode.)

But there’s another reason to place this episode second. It’s one of the best episodes of the show. It’s also one of the most iconic, with its black and white “Vote for No.6” signs waving in the air. And, yes, it’s one of the most challenging and surreal, but that only sets expectations for the two-part finale. This is The Prisoner, through and through. Now that the table setting of “Arrival” is over, we dive into the deep end. Like No.6 at the end of this episode, we can pick up the pieces and say “What just happened?” – while No.2 smiles cruelly. We have a measure of the enemy, and escape attempts seem that much more formidable. In No.6’s election speech, he claims he will seek out “who are the prisoners and who are the warders.” With the next episode, he will set out on that very task.

Rachel Herbert as No.58.

THE WARDERS

The opening credits summarize “Arrival” with re-written dialogue between No.6 and “The New No.2.” McGoohan now announces, famously, “I am not a number, I am a free man!” Also worth noting: “Who is No.1?” is only answered with “You are No.6.”

“The New No.2” in this case is the distinguished actor Eric Portman, who passed away just a few years later, in 1969. Note that when he speaks to No.6 before the Election Council, behind him is a pyramid with a blue flashing eye in the top, an Illuminati symbol. His best scene comes in the speakeasy, when he confides to No.6, “To hell with the Village. Cheers.” A few moments later, he drugs No.6 and promptly sheds his ragged cloak, an old bitter man no more. It’s a performance within a performance, just like the one given by Rachel Herbert as No.58/No.2. Herbert is extraordinary, delivering a nonsensical foreign language for the entire episode with a mad grin, aping the “Be Seeing You” gesture and continuing the Lewis Carroll feel of “Free for All,” before turning the tables on No.6 in the climax. Each time I watch her abruptly drop her smile and stare hatefully at No.6, a chill runs down my spine. Her slaps and “Tik! Tik!” taunts carry infinitely more weight than the standard episode fistfights. Why didn’t McGoohan bring her back for the series finale?

At the end of the episode, No.2 says “Give my regards to the homeland,” implying that the Village is either run from a non-Western entity or is global. This shifts the perception, from “Arrival,” that it’s a British enterprise.

BE SEEING YOU

“Be seeing you” is the Village parting phrase, accompanied by an “OK” gesture at the eye, emphasizing that you are being watched. Friendly and ominous at the same time, it’s another of The Prisoner’s nods toward 1984‘s Big Brother. In the documentary Don’t Knock Yourself Out, it’s speculated that McGoohan took both phrase and gesture from the film The Spider and the Fly (1949), which stars Eric Portman…this episode’s No.2.

The Prisoner took dazzling advantage of shooting in color, for those at home with color TVs.

ROVER

Some curious additions to the already bizarre mythology of Rover: after he’s been captured off shore, we see No.6 floating in some kind of Rover holding chamber with other Rovers (the production had plenty on hand, since they burst all the time). Later, in some cavernous room just off the Green Dome’s main chamber, men wearing sunglasses sit in a circle facing a Rover. Are they studying it? Training it? Raising it? Worshiping it? Who knows – we never see anything like this again.

WIN OR LOSE?

This is the biggest loss for No.6 during the entire series, which is why it’s appropriate to view it so early in the run. In future episodes, he may lose the battle, but he retains a strong sense of identity.

FISTICUFFS

Two examples here, since it’s such an intellectual episode and audiences need their action: No.6 steals a boat and fights its owners on the open sea, and later he battles security in a secret hallway in the Green Dome.

PROPAGANDA

No.2 says, “Humor is the very essence of a democratic society,” which is a paraphrase of one of the Labour Exchange signs from the previous episode.

The Butler holds up a sign to prompt the Villagers: “Ra Ra Ra.” Also, “Progress Progress Progress.” As previously stated, progress is a theme in The Prisoner as represented by the penny-farthing bicycle. In the Troyer interview, McGoohan elaborated on his feelings:

I think progress is the biggest enemy on earth, apart from oneself, and that goes with oneself, a two-handed pair with oneself and progress. I think we’re gonna take good care of this planet shortly. They’re making bigger and better bombs, faster planes, and all this stuff one day, I hate to say it, there’s never been a weapon created yet on the face of the Earth that hadn’t been used and that thing is gonna be used unless…I don’t know how we’re gonna stop it, now it’s too late, I think.

The Council. Note the pyramid with its one eye behind No.2.

QUOTES

No.2: [on the phone] Any complaints?
No.6: Yes. I’d like to mind my own business.
No.2: So do we. Do you fancy a chat?
No.6: The mountain can come to Mahomet!
[No.2 steps through the door]
No.2: Mahomet?
No.6: Everest, I presume.
No.2: I’ve never had a head for heights.
No.6: How’s No.1?
No.2: At the summit.

No.2: Are you going to run?
No.6: Like blazes, the first chance I get.

No.6: I am not a number. I am a person.
Crowd: [laughter]
No.6: In some place, at some time, all of you held positions of a secret nature, and had knowledge that was invaluable to an enemy. Like me, you are here to have that knowledge protected or extracted.
No.2: That’s the stuff to give them.
No.6: Unlike me, many of you have accepted the situation of your imprisonment and will die here like rotten cabbages.
No.2: Keep going. They love it.
No.6: The rest of you have gone over to the side of our keepers. Which is which? How many of each? Who’s standing beside you now? I intend to discover who are the prisoners and who are the warders. I shall be running for office in this election.

No.6: Less work. And more pay!

 

UP NEXT: CHECKMATE

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The Prisoner: Arrival (1967)

INTRODUCTION

While the final two episodes of Danger Man were still in post, pre-production was already underway for Patrick McGoohan’s new project The Prisoner. He had quit Danger Man as the highest paid television star in the U.K., one whose popularity crossed the Atlantic; his contract was up, and he had no interest in continuing the adventures of secret agent John Drake, bringing its fourth series to an abrupt close. The Prisoner would be something quite different – a high-concept science fiction scenario in which its Drake-like protagonist, an agent who resigned for unexplained reasons, is transplanted against his will into a fortified community and questioned relentlessly about his reasons for resignation in an attempt to break him. Despite his resourcefulness and iron will, he would fail to escape his mysterious captors at the end of each episode. Though the press materials would claim that the idea originated entirely with McGoohan, Danger Man script editor George Markstein, who would take the same role on the new series as well, was likely responsible for the premise of “The Village,” the genial-looking prison at the center of the show. Markstein had heard of a location in Scotland where “recalcitrant agents” were placed in order to stop them from defecting. McGoohan, taken with the idea, further fleshed it out with producer David Tomblin. They envisioned a Village where our hero would be trapped, its quaint appearance hiding an elaborate surveillance and security system. McGoohan found the perfect location in Portmeirion, the peculiar North Wales village built by architect Clough Williams-Ellis, its collection of features assembled from across the globe lending it a perplexing and cosmopolitan appearance. If you didn’t already know Portmeirion, you were unlikely to guess where this Village could be found. McGoohan pitched the premise to ITC’s Lew Grade, who was about to lose his Danger Man star if he didn’t accept. The actor later recounted in an interview with Alain Carrazé, “He didn’t like reading scripts, but preferred to hear the idea, to see it in his mind’s eye. After listening to the bizarre concept, he took a few puffs on his cigar, walked around the office a couple of times and said, ‘It’s so crazy it might work. Let’s do it. Shake.’ And we did. He gave me carte blanche. I was very fortunate.”

Patrick McGoohan in the opening credits for “The Prisoner.”

A number of elements came together to make The Prisoner so distinctive from its predecessor as well the rest of the TV landscape. Most prominent was McGoohan himself, who took a firmer creative hand on this program than Danger Man, acting as executive producer and utilizing his own production company, Everyman Films Ltd. He also wrote and directed critical episodes of the series, exploring his own ideas on individualism, society, politics, and the nature of progress. While McGoohan’s episodes contained a philosophical bent, often written like avant-garde theater, the more grounded Markstein pulled the series in the direction of twisty spy thriller, albeit one with overtly fantastical elements. The writers hired to produce scripts seemed to land at every point in-between these two poles, with varying degrees of success. But also key to the show’s memorable quality was its instantly iconic look, courtesy art director Jack Shampan. Shampan was tasked with creating a world out of whole cloth, while imposing a uniformity in costume and production design that one might associate with dystopian SF novels. Consider that this is a show whose font is famous. The nameless Villagers wear colorful striped clothing and proudly display their numbered badges. Against this sea of conformity, the Prisoner is striking in his simple black suit (he never wears his badge). Beneath and beyond the cheerful resort exteriors of Portmeirion are the cold, ominous chambers where No.2 and his staff observe the Village, like Ken Adams’ Strangelove and Bond sets on a higher-than-average TV budget. Metallic hallways, chilly rooms draped in boxy electronics and wires, doors with portholes to hellish lobotomizing interrogation techniques, lush purples and bloody reds, giant screens with psychedelic lava lamp screensavers, tables of globes and walls lined with maps of the Village – this is the authoritarian inner world ruled by “No.1,” whose presence is only suggested by a free-standing red phone.

In “Arrival,” No.6 (McGoohan) meets his first No. 2 (Guy Doleman).

This strangeness is pushed into the outright surreal with the introduction of Rover, the Village guard dog – a bouncing white balloon that captures its targets by absorbing them. Both Rover and the ubiquitous penny-farthing bicycle every Villager wears on their badge have become the indelible symbols of The Prisoner, almost as widely recognized as the theme song to The Twilight Zone. The show produced seventeen episodes, its series finale airing just four months after the premiere. McGoohan later said in an interview with New Video Magazine, “We started out with seven scripts with no intention of expanding it further. Lew Grade wanted twenty-six scripts. I didn’t believe the concept could be sustained over that period. We finally did seventeen episodes…The original concept was completely expressed during its television run.” Though its McGoohan-masterminded conclusion brought controversy and resentment among viewers who felt cheated of a more straightforward climax, The Prisoner was bound to become a legend of genre TV. Portmeirion still hosts Prisoner fans year-round and maintains the Prisoner Shop. An episode of The Simpsons was devoted to parodying the show. Graphic novels, board games, an audio drama, and a miniseries remake have all arrived over the decades. Through its stubborn refusal to be categorized or easily defined, the show has carved out its own corner of pop culture. Over the next few weeks, I’ll be taking a closer look at each episode, its production, its themes and imaginative contributions to the ambitious scope of The Prisoner.

ARRIVAL  First UK Broadcast: September 29, 1967 [episode #1 in transmission order] | Written by George Markstein and David Tomblin | Directed by Don Chaffey

SYNOPSIS

Over opening titles, a secret agent (McGoohan) races his custom Lotus 7 beneath a stormy sky. He drives into London, turns into an underground garage, strides down a dark corridor, and furiously presents a letter of resignation to a man behind a desk (script editor George Markstein, in a cameo). Machines “x” his photo out of the system and file him under “RESIGNED.” As he packs luggage in his London flat, mysterious top-hat wearing men drive up in a black car and gas him through the keyhole. He awakens seemingly in his own residence – but when he opens the curtains, he sees that he’s actually in the Village. Here everyone refers to him as No.6 and wears a badge declaring their own number. He phones up a taxi (a Mini Moke that zips up and down the narrow paths). The driver at first speaks French to him before realizes he’s English. He wants to leave this place, but she says they only provide local service; she drives him in a circle around the Village. At a store, he buys a map, but it doesn’t extend beyond the perimeters of the Village, with the borders noted as “The Mountains” and “The Sea” and “The Beach.” Someone calling himself No.2 phones No.6 and asks to meet at his residence, the Green Dome, to provide answers.

No.6 finds himself in the Village for the first time.

In the Green Dome, No.6 is greeted by a mute dwarf butler (Angelo Muscat) and is escorted into a circular chamber where the umbrella-wielding No.2 (Guy Doleman, Thunderball) sits in a globe chair that rises out of the floor. No.2 won’t reveal for whom he works, but after demonstrating that he knows everything there is to know about No.6 – that is, except his time of birth – he explains that he is tasked with learning why No.6 resigned. “The information in your head is priceless. I don’t think you realize what a valuable property you’ve become.” He takes No.6 on a tour of the Village, where No.6 first encounters Rover – a giant white ball that explodes out of a fountain and consumes one of the Villagers. He also shows No.6 other sites, including the Labour Exchange, where the locals are assigned jobs to keep them content during their permanent stay. An early escape attempt on the beach leads to Rover incapacitating him, and he recovers in the hospital, where patients are routinely lobotomized. Here he finds his old friend Cobb (Paul Eddington, The Adventures of Robin Hood), whom the Village has also abducted and interrogated for his secrets. After No.6 visits with him, he’s told that Cobb has committed suicide by jumping out the window.

The Admiral advises, “We’re all pawns, m’dear.”

Cobb’s funeral procession is the cheerful Village marching band, and he’s buried in the Village graveyard at the beach. No.6 observes that one of the onlookers (Virginia Maskell, Doctor in Love) is in tears, so he reaches out to her as a trustworthy confidante. She explains she was a friend of Cobb’s and that together they were plotting an escape via stolen helicopter, bypassing Rover by using an “electropass,” a high-tech Hamilton watch. No.6’s trust wavers when he sees her leaving the Green Dome, but he follows through with the escape attempt anyway. He’s able to walk past a docile Rover and get the Village helicopter into the air, but No.2, who is watching from a control room, steers the helicopter back down onto the helipad. Beside him is a perfectly healthy Cobb, who is about to leave the Village to report to “new masters.” He declares there are no loopholes in the Village’s security and advises him, “Don’t be too hard on the girl. She was most upset at my funeral.” As for No.6: “You’ll find him a tough nut to crack.”

Rover shepherds a bitter No.6 at the conclusion of “Arrival.”

OBSERVATIONS

When evaluating the best episodes of The Prisoner, it would be a shame to overlook “Arrival” on the basis that it’s scene-setting. Although this first episode mostly holds back on the surreal excess, satirical commentary, and espionage drama that will come to characterize the show, it is nonetheless blessed with the job of revealing the show’s fantastic and compelling premise. The opening credits – of which we only receive half for this time around, since what will become the second half of the credits are actually this episode’s entire plot – are edited together as a succession of fevered images, each lasting scant seconds. It’s said that McGoohan himself had a hand in editing, just as he asked theme composer Ron Grainer (of Doctor Who fame) to kick the music into something more bombastic and literally thunderous. The mystery of “What is this place and who runs it?” is the focus of this first outing. The fact that no real answers are provided, and that No.6 remains imprisoned at the close of the episode, may have shocked or turned off many viewers who expected Danger Man. Yet it’s told in the most entertaining way imaginable. His initial interactions with the Villagers – the taxi driver and the general store owner – are just as amusing as they are baffling. (When No.6 asks for a bigger map, the shop owner merely provides the same map printed larger.) The Village also contains overt suggestions of something more science-fiction underway in the premise: the wireless phones and automatic sliding doors in his house; the futuristic-looking “Free Information” board in the town square; Rover; the fact that the Villagers freeze on command; No.2’s chamber and the control center where the Supervisor watches the security cameras; the sinister interior of the Hospital, and so on. The viewer is compelled to keep watching to find out just what the hell is going on.

George Baker as “the new No.2.”

Publicity materials point out that the Village could serve one of two purposes. One is to break him and learn his secrets. They quote McGoohan: “He has secrets they want to get out of him. What isn’t so clear, though, is if this is just a method of training him to top indoctrination resistance…to see how far he can go without breaking.” Certainly an obvious explanation is that No.6’s captors are those from whom he just resigned; both of the very British No.2’s in “Arrival” suggest that No.6 giving in to their demands is no more than helping fill out some necessary paperwork. But it’s the principle of the thing. (This, by the way, is the “reason” No.6 resigned, as No.2 states it – “principle.”) No.6 is a prisoner. He owes them nothing and deserves his freedom. The brilliance of The Prisoner is that it pushes the concept further: No.6 deserves his individuality in the face of conformity and societal oppression. As we will soon learn, the Village wants to take everything from him, including his own identity. But No.6 is indeed a “tough nut to crack,” suspicious of most everyone, including his rotating roster of maids (a running joke that begins this episode). It is a battle of wills for the ages, and “Arrival” establishes the stakes in one of television’s most entertaining hours.

6 OF 1…

When asked why he chose the number 6, McGoohan pointed out that the number is unique in that it becomes a different number when turned upside-down. (Shades of “The Schizoid Man“?) There are suggestions that No.6 is John Drake. The earliest script drafts supposedly refer to No.6 as Drake, and the photo which is filed under “Resigned” is actually a promotional photo of McGoohan as Drake. But one could also argue that 6 is McGoohan. The date of the Prisoner’s birth – March 19, 1928 – is the actor’s.

THE WARDERS

This episode establishes that No.2 is a constantly revolving office; No.6 is bemused halfway through the episode when Guy Doleman is abruptly replaced by George Baker. Baker offers no explanation, and the topic is dropped as the conversation returns to the same push-and-pull between the individual and the authoritarian.

Cobb will be the first of a handful of characters introduced from the Prisoner’s life before his abduction, although we learn little about him except that he was a fellow agent and now serves the Village (although, as the episode ends, he is transferred to some other, unknown entity – perhaps another Village?). I don’t make much of some fans pointing out that “Cobb” is an acronym for “Chimes of Big Ben,”one of the best loved episodes of the series.

The failed prototype for Rover is assembled on top of its driver.

Rover was originally intended to be a vehicle with a dome-shaped hood and a flashing blue light which could travel by both land and sea, like a hovercraft. A test model was built which proved a disaster to drive, and frankly looked like a blancmange on wheels. There are various reports of the origins of the balloon design for Rover, but the most reliable account is that it was Production Designer Bernard Williams alongside McGoohan. In the documentary Don’t Knock Yourself Out, Williams states that he and McGoohan saw weather balloons floating in the sky during production and reconceived Rover thus. Rover was guided along by wires, and sometimes the film was played in reverse while Rover was pulled, which is one explanation for why the Villagers freeze in place at No.2’s command. Which brings us to…

THE VILLAGERS

One of the curiosities of the Villagers is that their portrayal can vary from episode to episode, or sometimes within the same hour, as is the case with “Arrival.” It is either the case that (a) the Villagers are individuals suffering under an oppressor (or, alternately, enjoying their incarceration); or (b) they are an unthinking mob capable of demonstrating bizarre behavior and nightmarish groupthink. Here the fact that the Villagers suddenly freeze in their tracks at the barked order of No.2 suggests they might not even be real people. Another odd detail, which “Arrival” lingers on: the electrician who comes to fix No.6’s speaker has a lookalike working as a gardener, suggesting that they might be clones. (The series doesn’t really pursue this idea much further, leaving it as another note of strangeness to unsettle the viewer.) In another curiosity, the Village shopkeeper is speaking in Italian to a customer as No.6 enters, but he immediately switches to English, as if for No.6’s benefit. All these details keep the viewer off balance from one scene to the next, contributing to the show’s dream-like quality (and setting the stage for the more outlandish episodes to come). But of course No.6’s maid, the duplicitous Cobb, and the woman with whom No.6 conspires to escape are all recognizably human characters.

The Admiral is No.66, which is also the number of No.6’s maid. The number appears again on a taxi driver as No.6 leaves the Hospital. One could assume the production department hadn’t caught up on the demand for numbered badges yet, but otherwise you can let the conspiracy theories fly. (There are other “flubs” in the episode, chronicled on various sites, but this seems to be one of the most glaring.)

On a side note, who are those frolicking girls in bikinis and why are they in the Village?

THE VILLAGE

Penny-farthing bicycles appear prominently, either in the background of shots, hanging about offices, or, in one scene, front and center, as the camera zooms in on the bicycle before a Villager pushes it away. McGoohan later stated these represent “progress.” In the original end-of-show tag (which can be seen in the alternate early cut of “Arrival”), an image of the Earth in relation to the universe resolves itself into a penny-farthing. In the early cut of “The Chimes of Big Ben,” a significant variation of this imagery occurs: the Earth and the universe linger for a moment, the Earth rotating; then the universe unfolds against the background, the Earth zooms in close to the camera and a single word appears against a bright red backdrop: “POP.” Apocalyptic, no? Note that “Pop Goes the Weasel” is played on the soundtrack of this episode, as it does in other episodes.

The original penny-farthing post-credits image of “Arrival.”

Lava lamp bubbles appear on No.2’s screens in his chamber, but you can also see lava lamps in No.6’s domicile and as unusual furnishings for the Hospital.

I’ve always found it slightly disturbing (if visually striking) that the cemetery is on the beach. Of course the implication is that you will spend your whole life in the Village, from playing by the “Free Sea” (fountain) and the Stone Boat (which can never sail) to retiring in the Old People’s Home (playing chess by yourself) until you are finally laid to rest in the Graveyard. But it only takes a deep tide to wash your body out to sea. Maybe then you’ll finally be liberated from the Village?

FISTICUFFS

It wouldn’t be The Prisoner without a fistfight. Here it occurs on the beach between No.6 and some Village guards. Expect a fistfight to be randomly inserted into upcoming episodes when the conflict threatens to be too…intellectual.

WIN OR LOSE?

I’ll start keeping track of who wins each metaphorical game of chess in these episodes. For “Arrival,” No.6 most certainly loses.

METHODOLOGY

The Village’s assault on No.6 in this episode is fairly basic: a mole (Cobb) influencing another person (the Woman) who influences No.6. But the only point is to prove to No.6 that he cannot escape. They haven’t yet tried to really break him.

The Free Information board and its curious numerology.

NUMEROLOGY

The Free Information Board seems to follow its own mystery code: there is no 7. Freeze-frame on the Prisoner’s credit card and you’ll see it also lacks the “7” in a sequence of numbers. One wonders if McGoohan originally intended to do more with this idea, or if there really is some buried meaning. Then again, maybe they were just short on sevens when they were being handed out that day?

PROPAGANDA

In the Labour Exchange we get a litany of slogans hung on the walls: “Humour is the Essential Ingredient of a Democratic Society.” “Of the People/By the People/For the People.” “A Still Tongue Makes a Happy Life.” “Questions Are a Burden to Others, Answers a Prison for Oneself.”

All signs – “6/Private,” “Walk On the Grass,” “Welcome to Your Home From Home” – are in the standard Village font, which is related to the Albertus family, for the record. Most notably, the “i”s aren’t dotted and the “e” is written like a capital letter, but rounded like a lowercase “e.” It’s a font worth fetishizing.

No.6 steals the Village helicopter.

SEQUENCE

Here we come to the Great Debate: In what order should the episodes be placed? The original U.K. broadcast order is the “official” sequencing, but it varies from the U.S./Canadian broadcast order. This wouldn’t be such a controversy except that the episodes themselves offer clues that both the U.K. and North American broadcast orders have errors – for example, placing “Dance of the Dead” eighth and “Checkmate” ninth when the dialogue in both episodes make it clear that No.6 has only recently arrived. You might ask – why not just follow the order in which the episodes were produced? This is not foolproof either: “Once Upon a Time,” which is the first installment of a two-part series finale, is actually production episode #6. Over the decades, various alternate episode sequences have been proposed based on hints given in the episodes or to simply improve the overall arc of the Prisoner’s story. Some have also suggested that episodes with Portmeirion footage should be dispersed evenly throughout one’s viewing, to avoid watching so many studio-bound episodes in a row (which naturally happens when you watch them closer to their production order). Six of One, the official Prisoner Appreciation Society, has their own official sequence, which was utilized on the A&E DVD sets. Tim Lucas of Video Watchdog published his own preferred order several years ago. The debate rages on.

Here is the U.K. broadcast order, which is the closest we have to “official.” It’s fine for a viewing experience. Really. I’m not judging.

1: Arrival
2: The Chimes of Big Ben
3: A. B. & C.
4: Free for All
5: The Schizoid Man
6: The General
7: Many Happy Returns
8: Dance of the Dead
9: Checkmate
10: Hammer Into Anvil
11: It’s Your Funeral
12: A Change of Mind
13: Do Not Forsake Me Oh My Darling
14: Living in Harmony
15: The Girl Who Was Death
16: Once Upon a Time
17: Fall Out

But I will add to the debate with my own order, which balances clues in the script, the production order, and the telling of The Prisoner as one long story. Unfortunately, without violating obvious clues one is bound to end up with all the weaker episodes piled into the second half, and you will find that happening here. We only know this for certain: “Arrival” comes first, “Once Upon a Time” is Episode 16, and “Fall Out” is Episode 17. Everything else is up for grabs. I’ll let the order of these blog posts form my preferred viewing sequence.

Note that in “Arrival,” No.6’s datebook is filled out for him (how nice!) but the dates are blank, so there is no clue there to help with arranging future episodes by date.

QUOTES

Taxi driver: It’s very cosmopolitan. You never know who you’ll meet next.

No.2: Personally I believe your story. I do think it was a matter of principle.

No.6: I will not make any deals with you. I resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered. My life is my own.
No.2: Is it?

No.2: Pretty, isn’t it? Almost a world of its own.
No.6: I shall miss it when I’m gone.
No.2: Oh, it will grow on you.

Village Announcer: Here is a warning. There is a possibility of light intermittent showers later in the day.

No.66 (The Maid): We have a saying here. A still tongue makes a happy life.

No.2: People change. Exactly. So do loyalties.

No.2: For official purposes, everyone has a number.
No.6: I am not a number. I’m a person.
No.2: Six of one, half a dozen of the other.

The Admiral: We’re all pawns, m’dear. Your move.

UP NEXT: FREE FOR ALL

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