Black Magic Rites (1973)

Black Magic Rites

At least there’s one thing that’s easy to understand about this film, which is why it was brought into existence. Released in Italy as Riti, magie nere e segrete orge nel trecento… (Rites, Black Magic and Secret Orgies in the 14th Century…, 1973), the film by Renato Polselli (Delirium) is an exploitation horror film with heaping portions of Satanism, vampirism, gore, and the erotic. These types of films were at their height, with Satanic horror, in particular, at its apex (The Exorcist was released the same year). Yet there is really no accounting for this particular stretch of celluloid, which vanished into obscurity before a revival on DVD as The Reincarnation of Isabel and, more recently, on Blu-Ray under the condensed title Black Magic Rites by Kino’s Redemption imprint. The impression is that this film was not actually created by humans, but was transmitted to us from another dimension, or perhaps as part of some Videodrome-style conspiracy in mind control. Polselli mashes together all the familiar elements, adds a schizophrenic soundtrack (with a psych-rock main theme punctuated by orgasmic moans), and lights everything with brightly-colored gels. The plot is simple – I think – but is told through deliberate obfuscation, mixing past and present, shifting angles and scenes to a rhythmic drumbeat. The dialogue is bizarre. The acting is awful. It is unclear, at times, whether the film is confusing on purpose, or simply confused. Yet there is something completely satisfying about Black Magic Rites. Perhaps by accident, the film distills all the grindhouse tropes of early-70’s Eurosleaze into a dazzling, hallucinogenic witch’s brew.

But I must keep reminding you: the film is a mess. The plot concerns a cabal of Satanists living beneath a “cursed” Spanish castle, trying to resurrect Isabel Drupel (Rita Calderoni, Nude for Satan), a “vampire and witch” who was burned at the stake by the Inquisition. The castle has a new co-owner, Jack Nelson (Mickey Hargitay, Bloody Pit of Horror), who locks horns with the castle’s other owner, the leader of the cult, a mustachioed man in a black turtleneck who spends most of his time glowering from the castle walls, and is suggested at one point to be Count Dracula. Perhaps he is Count Dracula. Nelson’s stepdaughter, Laureen (Calderoni), bears such a strong resemblance to Isabel that she quickly becomes the target of the cult’s plans to bring their “Great Mistress” back to life. The various female guests are lured into the temple beneath the castle, hearts cut out and blood quaffed via goblets before the bandaged and mummified figure of Isabel (Calderoni, struggling to stand still, with gray make-up and a gaping cavity in her chest where her heart used to be). Much of the strange goings-on are uncovered by houseguest “Steffy” (Stefania Fassio), but she’s such a raving basketcase anyway that most don’t take notice. Even Steffy loses track of the plot, distracted by her attractive blonde roommate and the creepy guy in the room next door, whose face can’t stop twitching (all over – there must be four or five tics going on), but who nonetheless initiates a ménage à trois, because these films require such things. Steffy has nothing more to contribute to the story, but she does fall down some steps at the end of the film while wearing a ballerina costume, another head-scratching moment in a film rich with them.

Like a lot of Italian horror films of the period, the goal is not to deliver a coherent plot or write logical, convincing dialogue. As with Bava or Argento, style trumps all. Granted, the surrealism is often accidental. The cultists have green make-up and are dressed like Underdog, somewhat undermining any sinister qualities to the proceedings. (Indeed, the Satanic ritual is more reminiscent of Manos: The Hands of Fate.) Franco-like zooms are used heavily, though at least one misses the target and quickly corrects itself. During Laureen’s engagement party held at night, Steffy steps outside for a scene shot at high noon. Later, when she lies on the floor trying to convince the partygoers that she’s been attacked by a “monster,” she shouts, apropos of nothing, “It’s very hard to die!” Another character reads from a tome, “Vampires need blood that’s not contaminated by human semen.” But in this same scene one man behaves as though he’s hypnotized, the proceedings are interrupted by an extended 14th century flashback, and when Polselli cuts back, the exposition-laden dialogue continues but with everyone’s faces lit by alternating colors. (Polselli’s favorite trick here is lighting faces through a spinning color wheel.) One woman is buried alive by a man who looks like (but isn’t) Donald Pleasence, and after she pounds screaming on the coffin lid, it suddenly opens and invisible bats squeak on the soundtrack (and cast unconvincing shadows) before she’s pulled up into the unknown. In other words, Black Magic Rites is nothing short of pure crazy, and it’s increasingly clear that Polselli likes it that way. The jump-cut editing in synch to the pulsating soundtrack (by Gianfranco Reverberi and Romolo Forlai) recalls Jess Franco’s Vampyros Lesbos (1971) – at least during the ritualistic opening scenes – and the director cranks up the groovy disorientation, frequently cutting to multiple angles, or even interpretations, of the same event. Often it’s not clear what is objectively happening, or even who is who (there are a lot of characters crammed into the corridors, like a Jack Davis MAD Magazine illustration). No one in their right mind would call this a good movie, but it’s lovely to look at, and there seems to be so much happening – whatever it is.

The opening credits:

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Journey to the Beginning of Time (1955)

Journey to the Beginning of Time

“My friends and I, we just had the best holiday ever!” begins Journey to the Beginning of Time (Cesta do pravěku, 1955), the startling and wonderful live-action fantasy film from Czech animator Karel Zeman. Zeman, who would go on to direct The Fabulous World of Jules Verne (Vynález zkázy, 1958), The Fabulous Baron Munchausen (Baron Prášil, 1961), and On the Comet (Na kometě, 1970), among others, possessed a completely distinct and charming style: committed to reproducing the quality of classic fantasy and children’s book illustrations, and applying a cornucopia of special effects techniques, trick photography, and stop-motion animation. For Journey to the Beginning of Time, he sought to recreate the illustrations of Zdeněk Burian, an influential Czech artist who brought to life the prehistoric past. Though most of Zeman’s films do not strive for realism – and often embrace their artificiality – this film would make a concerted effort to educate the young audience for which it was intended. He applies a loose but somewhat lyrical framework for his story: four schoolboys – Pete, who narrates and keeps a logbook; Jack; Tony, who’s always taking pictures; and young Georgie – pass through a “magic cave” to begin a journey through five hundred million years of the past. All this because Georgie, who has found a fossil of a trilobite, wants to see one in the flesh. Pete shows us a map of geologic periods at the beginning of the film, their travel itinerary arranged in the shape of a descending staircase: they will pass through the Ice Age, the Tertiary, the Mesozoic, the Paleozoic, and finally the Silurian so Georgie can hold a real trilobite in his hand. This is a fantasy in which you can simply hop in a boat and row downstream, and all of prehistory will pass before your eyes: a precursor to Neil DeGrasse Tyson’s “Ship of the Imagination” in Cosmos. Our narrator states that they took inspiration for their voyage by reading Journey to the Center of the Earth, linking this film to Zeman’s Jules Verne adaptations to come.

Pete, Jack, and Tony search for a lost companion in the Paleozoic era.

Pete, Jack, and Tony search for a lost companion in the Paleozoic era.

To bring the past to life, Zeman filmed on location (in Czechoslovakia and East Germany) and in the studio (including building a water tank with a painted backdrop to form the swampy Paleozoic). The dinosaurs come in all varieties: stop-motion models, two-dimensional animated cut-outs, and both miniature and full-scale puppets. Contrasted with Ray Harryhausen’s laborious, painstaking stop-motion artistry, Zeman’s work feels like a man throwing everything but the kitchen sink at the screen, as fast as he can. His stop-motion may not be as convincing as Harryhausen’s – his models, in particular, lack a sense of weight and scale, and tend to look like the miniatures they are – but the constant stream of imaginative techniques is never less than delightful. For a brontosaurus standing on a riverbank and craning its long neck at the boys, Zeman built a two-dimensional dinosaur body with a three-dimensional neck, only animating the neck. Unless you are studying it very closely, you’re unlikely to figure this out. But he gives us many fully-animated creatures as well, including dive-bombing Pteranodons, a bloody Stegosaurus/Tyrannosaurus Rex battle, a Styracosaurus, and a Phorusrhacos (predating the famous one in Harryhausen’s Mysterious Island), who charges at little Georgie in one sequence that might have frightened its young audience. But the primary purpose is always gently educating: when they encounter a Uintatherium and Georgie scoffs at the hard-to-pronounce name, Pete patiently explains that scientific names derive from Latin and Greek “so they can be understood around the world…I mean, it wouldn’t sound good if it was called ‘bumpyhead’ or ‘bubblenose.'”

A brontosaurus observes the time-traveling boys.

A brontosaurus observes the time-traveling boys.

The time travel story circumvents the usual problem of these sorts of films, which is showing humans interacting with dinosaurs anachronistically (a la One Million Years B.C.). And having the boys travel downstream (beginning in a half-frozen-over river to represent the Ice Age), moving in a linear path backward through time, creates the effect of an eighty-minute 50’s-era Disneyland ride, something that might have originated at a World’s Fair and been transported wholesale into the Magic Kingdom. It also has the feel, at times, of one of Disney’s nature documentaries, though essentially this is a Boy’s Life adventure with dinosaurs, woolly mammoths and rhinos, and other prehistoric creatures. (And it’s no white-hunter adventure story. When one boy suggests they hunt one of the animals, Pete points out it’s a good thing they don’t have a rifle, because they should be studying them instead. This is a scientific expedition.)  But the ending has a surprisingly poetic touch, merging the metaphorical with the physical and tactile, as Zeman perches his travelers on the edge of the Silurian sea. Georgie, who’s never seen the ocean, scoops the water into his palms and tastes it, then spits it out: salty. Then he finds what he’s been searching for, and at last holds his fossilized trilobite in one hand and a real trilobite in the other, twisting time into a loop. Pete, standing amidst the waves crashing into the shore, points out at the horizon, and says that the beginning of time lies just yonder. They decide it’s time to return, but the viewer has no doubt that if the boys really wanted to, they’d build a sturdier boat and keep rowing backward, backward, backward…to the Big Bang and perhaps beyond.

Journey to the Beginning of Time

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King Kong (1933)

King Kong

The most famous monster movie ever made has aged so well because it is about awe and wonder. That is the topic of King Kong (1933) and its method. Obviously, it is still a film from 1933 – every film is of its time, and will reflect its time, which becomes more evident with the distance of years. It’s a pre-Code film (and it shows); it’s an early sound film (and it shows); it’s a breakthrough work of pure special effects magic, and that shows, too. But it endures because of how it deploys that magic. It builds slowly but steadily, beginning in New York and carrying us on the sea voyage to Skull Island. We don’t even know, at first, where Carl Denham (Robert Armstrong) is taking his new starlet, Ann Darrow (Fay Wray), though we know that he’s a filmmaker who also fancies himself an explorer and adventurer – an autobiographical note by producer and co-director Merian C. Cooper, who embarked on expeditions to shoot location footage for his previous films Grass (1925), Chang (1927), and The Four Feathers (1929). Then he unfolds his map, drawn by someone who glimpsed Skull Island, and we see a crude outline of the landscape that will become so real to us as the next hour unfolds: a village on a beach, a wall separating the village from the rest of the island, and a giant shape marked “Skull Mountain.” We’re told the villagers worship a deity called “Kong” – and Denham wants to get past that wall to see what it is. We get a solid half hour of anticipation and promises before the film suddenly delivers – and delivers, and delivers, for the rest of its running time, relentlessly. Because past that giant wall lie wonders, and Ann Darrow is kidnapped and dragged, along with the audience, right into them.

Robert Armstrong, Frank Reicher, Fay Wray, Bruce Cabot, and fellow explorers discover the lost tribe of Skull Island.

Robert Armstrong, Frank Reicher, Fay Wray, Bruce Cabot, and fellow explorers discover the lost tribe of Skull Island.

Cooper wanted to keep Kong’s identity a secret in the advance publicity campaign. Kong, a 50-foot ape brought to life through the stop-motion animation of Willis O’Brien (The Lost World), is now one of the most iconic monsters the cinema has ever given us, and the climactic scene of Kong straddling the Empire State Building has been imitated and parodied for decades. But imagine seeing this film fresh, and having no idea what Kong is. There is real terror as Ann Darrow has her wrists bound to two stone monoliths, a sacrificial altar to the god of Skull Island. The gates are closed, and for a moment she is on the other side, locked away from us – doomed. Then we see her horrified face, hear the classic Fay Wray screams, and out of the foliage crashes this colossal creature. He has dark fur on a slightly pointed head, bright angry eyes, and sharp white teeth. There seems to be something unnatural in the thing, the subtly erratic way it moves – an unreality that gives it the spark of fantasy, as Ray Harryhausen would later describe his own stop-motion. Darrow is helpless and her would-be rescuers are far away, and with the arrival of this impossible ape, the world has suddenly turned inside-out. We’re on the other side of the wall, and anything goes. When Denham and John Driscoll (Bruce Cabot) finally arrive, the altar is empty, and they must traverse the uncharted jungle. And that’s when we get dinosaurs – and in generous amounts!

Kong approaches Ann Darrow (Wray).

Kong approaches Ann Darrow (Wray).

We are in the age when special effects are no longer special, though I’ll spare you the anti-CGI rant. It’s ultimately a good thing that CG allows us to visualize whatever we wish on the screen. Cooper dreamed up Kong wholesale from his imagination, and hired director Ernest B. Schoedsack and Willis O’Brien to bring his pipe dream to life. If he had access to CG, he would’ve used it. But Cooper and Schoedsack also knew that anticipation was half the formula, and awe was the goal. This is storytelling. Some of the better monster films in the post-CG age (Jurassic Park and Gareth Edwards’ new Godzilla come to mind) try to establish a grounded reality first, then prepare us for the possibility of wonders, and only then deliver on the fantastic. It allows us to participate in the process. It allows us to truly think about what it would be like to be there, confronting towering creatures. When Kong battles an allosaurus in a jungle that resembles a Gustave Doré illustration, we are lost in the storybook quality, indulgent, “suspending our disbelief.” But also note that Schoedsack and Cooper continue to cut to Ann Darrow perched in a tree: we’re seeing events from her point of view. When the allosaurus throws Kong into the trunk, toppling it, the camera joins her for the whole screaming ride down to the forest floor.

King Kong

Bruce Cabot pursues Kong through Skull Mountain.

As to the nonstop action of the last hour of the film, this is commonplace now but was quite new in its day. There are a few reasons it never grows tedious. One is that there is a constant supply of imagination on display: the setting keeps changing, most dramatically from Skull Island to New York City (with only a short breather in-between). But the other is the film’s relationship between Ann and Kong. The curious scene in which he strips off part of Ann’s clothes while she lies unconscious in his paw has the simultaneous effect of horrifying the audience, making them laugh, and giving them sympathy toward Kong. He gets away with all this because he’s an ape, of course. We have watched him protect Ann through the various dangers of Skull Island, and now we see him fascinated by her – we see the primate connect with his human side. This relationship reaches its famous apotheosis upon the Empire State Building. In his death throes, he takes the time to pick her up, tenderly gaze at her, and then set her back down again. It speaks to the artistry of O’Brien that he can sell this scene with the gestures of a small armatured model. Truthfully, Cooper hits the “beauty and the beast” theme a bit too hard in this film (from the opening “Old Arabian Proverb” to the film’s famous last line), but when it counts, O’Brien realizes the potential of the theme and turns Kong into the tragic hero of the film. We know Kong is a herky-jerky little puppet. We know he isn’t real, and all the fantasy is just that. But in the spell of the silver screen and the darkened theater, we are in awe at King Kong. That it still works just as well eighty-one years later is an achievement.

King Kong

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